CARRYING CAPACITY |
Light |
28.875 |
Medium |
57.75001 |
Heavy |
86.625 |
Lift Over Head |
86.625 |
Lift Off Ground |
173.25 |
Push or Drag |
433.125 |
COINS |
pp: 20
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gp: 39
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sp: 2
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cp: 0
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VALUABLES |
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EXPERIENCE POINTS |
Current: 46788
Next Level: 55000
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DESCRIPTION |
Eye Color: Brown, Hair Color: Chestnut
Deity: Selder
Back story:
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NOTES |
SA: +1 racial attack bonus with a thrown weapon
SQ: +2 morale bonus on saves vs fear
Comeliness: 14 (+2) B-Day reroll: 1
Third child of Four (Only child actual) - Sibling 1: Male; Sibling 2: Female; Sibling 4: Female Estrangement: Average
Contact: Oldest "Sibling" (Military) Mentor
CombatTraps: Scorcher: The trapped square releases a cloud of fine dust followed by a spark, setting off a small explosion that deals 2d6 points of fire damage to each creature in that square (Reflex half).
Flashbang: The trapped square emits a blinding burst of light accompanied by a loud thunderclap. Any creature in the trapped square or any adjacent square becomes blinded and deafened; a successful Fortitude save lessens the effect to dazzled.
Footspiker: This trap effectively fills the designated square with caltrops, potentially slowing the target's movement (PH 126).
Spiderweb: The trapped square releases a burst of sticky tendrils that toughen when they contact air. This trap duplicates the effect of a web spell, except that the strands fill only the trapped square and all adjacent squares.
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FEATS/SPECIAL ABILITIES |
Armor Proficiency (Light) |
Dodge |
Endurance |
Point Blank Shot |
Skill Focus |
Track |
Battle Fortitude (Sco) |
Evasion (Sco) |
Fast Movement (Sco) |
Flawless Stride (Sco) |
Quick Reconnoiter |
Skirmish (Sco) |
Trackless Step (Sco) |
Trapfinding (Sco) |
Uncanny Dodge (Sco) |
Bonus Feat (Cha) |
Combat Trapping (Cmb) |
Trap Sense - Combat Trapsmith (Cmb) |
FEAT NOTES |
Skill Focus (Craft (Trapmaking))
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LANGUAGES |
Halfling, Sedarin, Common |
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